Changelog
Published updates and release status. The app tells you when a published update is available. Full app updates require installing the new Windows installer; supported engine and model updates can be delivered in-app.
Install the full 1.4.8 repair update
Close Fortnite and NeyraX, then install the new Windows installer using your existing license. An engine-only hot update is not sufficient. Working controller drivers do not need reinstalling.
Confirm NeyraX 1.4.8 / Engine 21 / V215 after installation. Start NeyraX before Fortnite. STOP pauses aim and keeps the controller connected; RESUME NEYRAX continues when you choose. The repair was checked locally with Fortnite and controller connection, automated regression tests and installer verification. Compatibility with every PC and controller is not established.
- ›Fixes the status switching between Aim paused and Engine running after STOP. Pausing keeps the controller connected while Fortnite is open; choose RESUME NEYRAX when you want to continue.
- ›STOP responds immediately in the dashboard, prevents duplicate clicks and clearly reports a pause that could not be confirmed.
- ›Fixes temporary file conflicts affecting pause and resume, and an extra launcher error after the engine had finished shutting down.
- ›The dashboard now verifies its installed version and Engine 21 identity. The installer omits generated Python caches that caused an upgrade failure.
- ›Locally validated with Fortnite startup, three live pause cycles, two resumptions, continuous controller connection and shutdown cleanup. The owner confirmed physical stick operation. Automated lifecycle and installer checks also passed.
- ›Close Fortnite and NeyraX, install the full 1.4.8 update using your existing license, then confirm NeyraX 1.4.8 / Engine 21 / V215. Existing settings are kept. No driver reinstall or recalibration is needed for this repair.
- ›Fixes a packaged-engine defect in 1.4.6 that could stop aim processing after startup with the error V170_CLOSE_BOX_HEIGHT_PX is not defined.
- ›Restores all five missing module constants from the original V215 launcher. Aim tuning, strength controls, recognition models and controller drivers are unchanged.
- ›Excludes generated app cache files from the installer and makes upgrade removal transactional. This is not a claim that every Windows installation error is resolved.
- ›Verified with 280 focused regression cases on the encrypted engine, the existing 164 automated checks, installer payload verification and an isolated full-payload upgrade. This repair has not been live-gameplay tested; hardware-specific results still require customer feedback.
- ›Close Fortnite and NeyraX, then install the full 1.4.7 update using your existing license. Confirm 1.4.7 / Engine 20 / V215 afterward. No driver reinstall or recalibration is required for this engine fix.
- ›Integrates the V215 aim script tested by the product owner, including its supporting detection model and capture dependency.
- ›Fixes app-to-engine settings integration: Hipfire and ADS strength now scale the final aim correction from 0% to 100%, without scaling physical stick or trigger input. 100% retains the V215 correction; 0% disables correction for that mode.
- ›Target range now narrows target acquisition and correction. Range 140 retains the original V215 range; this control is not the game camera field of view.
- ›Performance setup measures both recognition models. Real performance still depends on hardware and game settings; equivalent results on every PC are not guaranteed.
- ›No mandatory calibration. The optional measurement button is disabled because this profile uses fixed baseline gains. Automatic gameplay screenshots and training-frame sharing are disabled in this release.
- ›Keeps the 1.4.5 controller-component setup fix. Close Fortnite and NeyraX before installing this full app update; use your existing license. An engine-only hot update is not sufficient.
- ›Validation includes 164 automated Python checks, UI checks, installer integrity checks and a live app startup with Fortnite. Wider customer hardware, gameplay and shutdown/recovery results are still being collected; blank-window issues are not confirmed fixed.
- ›Fixes a setup defect in 1.4.4: controller-driver installers were included but were not launched when required components were missing.
- ›The app now checks ViGEmBus and HidHide, offers INSTALL COMPONENTS, verifies the official installers and guides you through the required Windows restart.
- ›Existing working drivers are not reinstalled or downgraded. Controller setup and aim remain blocked until the required components are ready.
- ›Existing customers: close Fortnite and NeyraX, download this installer and update using your existing license key. This is a full app update, not an aim-engine hot update.
- ›V141 aim logic and the recognition model are unchanged. Automated setup tests and package/download integrity checks passed; clean-PC and hardware-specific results still require verification.
- ›Keep Fortnite closed and press START NEYRAX once; the app then clearly says when it is armed and safe to open Fortnite.
- ›The engine starts automatically when the Fortnite window appears, so there is no confusing second ENABLE AIM step.
- ›Opening Fortnite before NeyraX is armed is blocked with a clear instruction to close the game and use the safe order.
- ›The tested V141 aim engine, encrypted recognition model, aim settings and performance profiles are unchanged.
- ›The installed app now checks required engine files in their real installed folders, preventing a false “Engine files need repair” loop.
- ›First start now shows one unambiguous order: open NeyraX, wait for Controller ready, open Fortnite, then choose ENABLE AIM.
- ›Hipfire strength, ADS strength, target area and aim style remain connected to the current engine; the misleading aim-point selector was removed.
- ›Performance changes take effect on the next aim session, as stated in the app.
- ›The tested aim engine and encrypted recognition model are unchanged from 1.4.2.
- ›NeyraX now makes clear that the app opens and activates without Fortnite; the game is detected automatically whenever it is opened.
- ›The tested controller setup is active by default. Sensitivity measurement remains an optional Settings tool, not a first-run requirement.
- ›The Windows installer prevents ZIP extraction blocks that could stop the bundled runtime from loading.
- ›Purchase emails include the license key, a private one-click account link and direct download instructions.
- ›The V141 aim engine, encrypted model, performance profiles and guarded controller lifecycle are unchanged.
- ›New installs start with the tested V141 reference profile instead of forcing an eight-step game-camera measurement before the dashboard opens.
- ›Custom-sensitivity measurement remains available in Settings and is clearly labelled optional.
- ›The optional flow explains preparation before measurement and keeps the existing passive no-virtual-input safety contract.
- ›V141 aim logic, encrypted model, performance profiles and guarded controller lifecycle are unchanged from the verified 1.4.0 release.
- ›Bundled Engine 18 with the exact tested V141 controller aim law, model v11 and UI28.
- ›New portable distribution uses Authenticode-valid Python Software Foundation launchers and works with Smart App Control without Azure signing.
- ›The ZIP includes the officially signed ViGEmBus and HidHide installers plus first-run guidance for clean customer PCs.
- ›Aim-engine and encrypted-model hot updates stay in-app; full app/runtime releases are delivered as a new integrity-checked portable ZIP.
- ›Auto performance now measures a conservative post-warmup sample and selects the complete high, mid, low or compatibility pipeline together.
- ›Every performance tier keeps the same fixed 512 detection model, target logic, aim strength and controller-only output contract.
- ›AMD and other DirectML systems can start without optional CUDA or TensorRT libraries being present.
- ›The high-end profile remains the tested 150 detection / 120 capture / 360 controller cadence used by the V141 launcher.
- ›Engine integrity, resumable controller handoff, trigger-off and no-training gates are independently audited before packaging.
- ›Bundled Engine 17, V94 controller tracking, model v11 and UI27.
- ›The customer product is controller + Windows PC only; mouse output is no longer offered.
- ›Passive eight-step calibration now shows preparation, a stable READY/GO gate and repeated directional measurement before advancing.
- ›Auto performance measures post-warmup inference speed and changes capture, detection and output cadence together for supported high-, mid- and lower-end PCs.
- ›Controller launch, stop and recovery remain guarded so a failed start cannot silently leave the physical controller hidden.
- ›Standalone UI delivery is disabled; executable, engine, runtime and model updates require signed manifests.
- ›Fixes the controller setup loop. NeyraX now hides both interfaces of supported XInput controllers and automatically rebuilds a restored controller route after Fortnite is closed—no repeated TRY AGAIN required.
- ›Fixes controller setup for devices that expose separate HID and XInput interfaces. NeyraX now verifies the exact physical device relationship and prevents incomplete controller routes.
- ›Post-HidHide verification now runs in a fresh process, so Windows cannot reuse the dashboard's pre-cloak controller handle.
- ›Controller ready remains stable before START, while crash recovery still restores a genuinely lost engine.
- ›Preparing is bounded, failed setup has an explicit Try Again action, and the dashboard remains scrollable.
- ›Controller ready now remains stable before START instead of being undone after 1.5 seconds.
- ›Crash recovery still restores the physical controller after an engine that was actually running disappears.
- ›Includes the bounded preparation and dashboard layout improvements from 1.2.8.
- ›Controller setup no longer remains stuck on Preparing; it always reaches Ready or a clear Try Again action.
- ›Interrupted controller setup can now recover an already protected route automatically.
- ›The dashboard opens larger and remains usable with internal scrolling on smaller windows.
- ›Update messages are now visible on activation, calibration and dashboard screens.
- ›Every setting explanation now uses plain language and tells the customer what to choose.
- ›Help cards wrap and stay inside every edge of the app window.
- ›Controller setup now shows the exact next action: close Fortnite, wait, reopen Fortnite, then START.
- ›HidHide remains automatic; customers are told never to change it while Fortnite is open.
- ›Automatic controller routing before Fortnite opens.
- ›Prevents duplicate physical and virtual look input.
- ›START stays blocked until the controller route is verified.
- ›Stopping NeyraX restores normal controller access.
- ›STOP now fully retires the NeyraX engine and virtual controller before restoring the physical controller.
- ›Prevents altered look speed from persisting after STOP and detects a lost HidHide route during controller output.
- ›Prevents double controller input and restores normal controller access after engine exit or reboot.
- ›Adds a fail-closed watchdog without changing aim profiles, sensitivity, tracking, or model logic.
- ›Automatically repairs packaged controller-engine visibility in HidHide.
- ›Prevents controller START retry loops during normal launch and app-update transitions.
- ›Fixes Start returning to stopped without an explanation.
- ›Automatically verifies and repairs signed engine/model components.
- ›Keeps the existing aim engine and customer settings unchanged.
- ›Smooth remains the unchanged default.
- ›Adds opt-in Aggressive Controller Beta.
- ›Adds opt-in Native Mouse Beta without click injection.
- ›Hardens signed engine delivery, controller handoff, updates, and rollback safety.
- ›Smooth remains the unchanged default engine.
- ›Adds opt-in Aggressive Controller Beta.
- ›Adds opt-in Native Mouse Beta without click injection.
- ›Improves controller handoff and input continuity.
- ›Improved target retention during rapid direction changes and short detection gaps.
- ›Reduced repeated aim oscillation while preserving hipfire and ADS responsiveness.
- ›Improved intent-aware flick acquisition without passive camera turns.
- ›Reset defaults restores hipfire, ADS, FOV, performance, activation and aim point without clearing the license or measured calibration.
- ›Hipfire strength is capped at the measured safe 125% endpoint to prevent orbiting or spinning at maximum.
- ›Mouse output remains visible but disabled as Beta; Controller is the supported customer mode.
- ›ADS holds small, fast-moving airborne targets more reliably through short detection dropouts.
- ›Hipfire, normal target selection and the aim-strength controls remain unchanged.
- ›New dashboard layout with measured calibration and separate hipfire/ADS controls.
- ›Existing 1.1 customers receive a one-time installer download; future host updates verify SHA-256 and Ed25519 signatures in-app.
- ›Engine v9 and UI18 continue to hot-update independently.
- ›Removed the engine v10 Always-on quiet zone because it reduced the continuous target hold too much.
- ›Engine behaviour is restored to the proven v9 controller immediately; no reinstall is required.
- ›The UI19 safe hipfire strength scale remains unchanged.
- ›Always-on continues tracking and remembering the target, but stops additive hipfire micro-corrections once the crosshair is centered.
- ›A hysteretic 8-18px quiet zone prevents detector jitter from restarting an orbit; real movement, reversals, ADS and firing restore full response immediately.
- ›Acquisition strength, ADS tracking, calibration and On-fire behaviour are unchanged.
- ›The 100% hipfire setting now maps to the stable 0.60 rootfix authority instead of the legacy raw 1.00 value that could orbit around targets.
- ›The customer slider remains useful from weaker to stronger, but is bounded before the unstable raw range.
- ›ADS strength, target tracking and calibration are unchanged.
- ›The Aim range slider I shipped an hour ago wrote the wrong setting. That setting also controls how hard the aim pulls, so turning the slider down secretly weakened your aim instead of only narrowing the pickup box. At 80 the aim stopped pulling past 80 pixels entirely.
- ›It now writes a dedicated setting that only decides WHICH enemy gets picked. Aim strength is untouched. Range is 40-140, where 140 = full view = the default.
- ›If you dragged that slider in the last hour, opening the app once puts your aim strength back to normal automatically. Nothing for you to do.
- ›Adds a pickup_radius setting used by the new Aim range slider. It gates target selection only and leaves the aim strength curve untouched.
- ›No change if you do not touch the slider.
- ›NEW: Aim range slider. Sets how far from your crosshair NeyraX will pick up an enemy. Most of you asked for a smaller one — turn it down and it only locks onto what you are actually looking at. It applies instantly, no restart.
- ›FIXED (important): dragging a slider could wipe your settings. Every pixel of a drag wrote the settings file, and those writes overlapped — one could empty the file while the next was reading it, leaving a settings file with a single value in it. Everything else, including your calibration, silently reverted to defaults. Sliders now save once when you let go.
- ›If your aim has felt off or your calibration seemed to reset for no reason, this is very likely why.
- ›Nothing changes for you: same engine, same aim, same behaviour. It updates itself as usual.
- ›Until now the aim engine was published as readable source on a public link — anyone could download it without owning NeyraX. It is now AES-256 encrypted and only unlocks inside a licensed session, exactly like the AI model already was.
- ›NeyraX only checked for a new engine once, at the moment the app process started. If you had NeyraX open when an update went out, you got nothing: no check, no notice, and no way to know an update existed. You had to guess to fully close and reopen the app.
- ›It now checks every minute while the app is open, the same way it already checked for UI and installer updates, and shows you the notice when one lands.
- ›If you are reading this, you already have it.
- ›The window measured its own height in a way that fed the window size back into the measurement, so it got ~40px taller on every launch and every screen switch. It ended up at 86% of a 1440p screen.
- ›The settings list now scrolls (that scrollbar was always there, the window just kept growing instead of using it) and the panel stays a sensible size.
- ›Nothing else in the UI changed.
- ›NeyraX now tells you when HidHide is installed but not actually hiding your controller. That state looks exactly like a working setup, but the game still sees your real controller: shaky aim and a ban risk. You get a clear message with what to fix.
- ›All setup messages are now in English (v4 shipped them in Dutch by mistake).
- ›Startup checks for ViGEmBus and HidHide, so a missing driver gives you a real message instead of an app that looks like it started but does nothing.
- ›Aim behaviour is unchanged.
- ›The engine never pulls the trigger automatically. Firing always remains under player control.
- ›Startup now verifies that ViGEmBus and HidHide are installed and provides a clear message when either component is missing.
- ›A missing or damaged virtual controller now produces a clear error instead of a silent crash.
- ›Aim behaviour is unchanged.
- ›Rolled out a stronger neural model with higher recall and more reliable locks at range.
- ›UI, aim engine and model updates arrive in-app after the initial installation.
- ›Native mouse mode with DPI and sensitivity calibration was added next to Controller.
- ›HidHide opens automatically; the window self-centers and update status is shown in-app.
- ›Neural aim engine for Fortnite with real-time local detection tuned to the selected hardware profile.
- ›One-click installer: engine, drivers (ViGEmBus) and controller cloak (HidHide) set up automatically.
- ›Calibration: match your in-game look / ADS sensitivity, deadzone and curve (linear or exponential).
- ›Activation modes: always on, only while firing, or only while ADS + firing.
- ›License + HWID protection, encrypted model, instant delivery.
- ›Retrained on 11k+ fresh Fortnite frames for better recall at range and in smoke.
- ›Fewer weapon/held-item false positives.
- ›TensorRT-accelerated on your own GPU.